Good animation:
Labor Perception Bias: Why faster isn't always better (growth.design)
[Paying for Outcomes (fs.blog)](https://fs.blog/paula-scher-on-process-versus-outcome/#:~:text=A lot of clients like,I solved it too fast.&text=How can it be that,a second and 34 years.)
same video: ARTIST SERIES: Paula Scher on Vimeo money shot (”It takes 1 second + 34 years”)
relates to CareerDesign
Analyzing Paula Scher’s Design Process | by Sarah A. Farr | Medium
Analyzing Paula Scher’s Design Process | by Sarah A. Farr | Medium undefined NaN, NaN | June 23rd, 202309:10
- She thinks of design as a “state of play,” stating that “you have to be in a state of play to design. If you’re not in a state of play you can’t make anything.”
- She will sketch in a state of play, trying anything and everything that comes to mind, whether it seems like it will be a good idea at first or not.
- They want proof that this is really, really, gonna work, the problem is that there isn’t proof. It’s how do people see and perceive and accept things,” Scher explains.