Good animation:

Labor Perception Bias: Why faster isn't always better (growth.design)

[Paying for Outcomes (fs.blog)](https://fs.blog/paula-scher-on-process-versus-outcome/#:~:text=A lot of clients like,I solved it too fast.&text=How can it be that,a second and 34 years.)

same video: ARTIST SERIES: Paula Scher on Vimeo money shot (”It takes 1 second + 34 years”)

relates to CareerDesign

Analyzing Paula Scher’s Design Process | by Sarah A. Farr | Medium

Analyzing Paula Scher’s Design Process | by Sarah A. Farr | Medium undefined NaN, NaN | June 23rd, 202309:10

  - She thinks of design as a “state of play,” stating that “you have to be in a state of play to design. If you’re not in a state of play you can’t make anything.”
  - She will sketch in a state of play, trying anything and everything that comes to mind, whether it seems like it will be a good idea at first or not.
  - They want proof that this is really, really, gonna work, the problem is that there isn’t proof. It’s how do people see and perceive and accept things,” Scher explains.

For advising /Consults page